Featured Tech News | KitGuru https://www.kitguru.net KitGuru.net - Tech News | Hardware News | Hardware Reviews | IOS | Mobile | Gaming | Graphics Cards Tue, 06 Feb 2024 21:38:22 +0000 en-US hourly 1 https://wordpress.org/?v=5.7.11 https://www.kitguru.net/wp-content/uploads/2021/06/cropped-KITGURU-Light-Background-SQUARE2-32x32.png Featured Tech News | KitGuru https://www.kitguru.net 32 32 CD Projekt Red begins ramping up for Cyberpunk sequel https://www.kitguru.net/gaming/matthew-wilson/cd-projekt-red-begins-ramping-up-for-cyberpunk-sequel/ https://www.kitguru.net/gaming/matthew-wilson/cd-projekt-red-begins-ramping-up-for-cyberpunk-sequel/#respond Tue, 06 Feb 2024 17:00:44 +0000 https://www.kitguru.net/?p=647302 CD Projekt Red is building up its new US and Canada-based studios, both of which form CD Projekt Red North America. This is the team spearheading Project Orion, otherwise known as the sequel to Cyberpunk 2077. The game is now in the early stages of development, with many former CD Projekt Red veterans joining the …

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CD Projekt Red is building up its new US and Canada-based studios, both of which form CD Projekt Red North America. This is the team spearheading Project Orion, otherwise known as the sequel to Cyberpunk 2077. The game is now in the early stages of development, with many former CD Projekt Red veterans joining the team.

Gabriel Amatangelo (Game Director), Paweł Sasko (Associate Game Director), Igor Sarzyński (Creative Director), Andrzej Stopa (Cinematic Director), Kacper Niepokólczycki (Environment Art Director), Sarah Grümmer (Acting Lead Quest Designer) and Kacper Kościeński (Engineering Director) are all working on Project Orion right now, after wrapping up work on Cyberpunk 2077 and its Phantom Liberty expansion.

New additions to the team include Dan Hernberg as Executive Producer. He previously worked in management roles at Panic Button and Blizzard, and also worked on projects like Apex Legends and New World. Ryan Barnard will be the Design Director, after previously working at IO Interactive and Ubisoft. Alan Villani will be the engineering director and previously worked on the Mortal Kombat games.

Anna Megill, who's credits include Control (Remedy), Dishonored (Arkane), Fable (Playground Games) and Guild Wars 2 (ArenaNet). She will be the lead writer for the next Cyberpunk game. Joining Anna will be Alexander Freed, who previously wrote on BioWare titles, and also worked at Obsidian, DICE, Wizards of the Coast and FoxNext.

CD Projekt Red is currently hiring for various positions at its new Boston and Vancouver-based studios. The Cyberpunk sequel is still in the early stages, so it will be quite some time before we really get to see it in action.

KitGuru Says: The Cyberpunk sequel is under way. What do you want to see in a new Cyberpunk game? When all is said and done, Cyberpunk 2077 ended up delivering on all fronts to me by the time Phantom Liberty rolled out. However, the life path prologue has always been a sore point. I hope a sequel could truly deliver on the Life Path concept. 

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There is apparently an Elden Ring mobile game on the way https://www.kitguru.net/gaming/matthew-wilson/there-is-apparently-an-elden-ring-mobile-game-on-the-way/ https://www.kitguru.net/gaming/matthew-wilson/there-is-apparently-an-elden-ring-mobile-game-on-the-way/#respond Tue, 06 Feb 2024 16:00:23 +0000 https://www.kitguru.net/?p=647299 Last year with the launch of the iPhone 15 Pro, Apple made a few surprising gaming announcements. Now, several AAA studios are bringing their games to iOS devices, including the likes of Resident Evil Village and Death Stranding. Unfortunately, other acclaimed titles are going in a different direction, with a free to play mobile version …

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Last year with the launch of the iPhone 15 Pro, Apple made a few surprising gaming announcements. Now, several AAA studios are bringing their games to iOS devices, including the likes of Resident Evil Village and Death Stranding. Unfortunately, other acclaimed titles are going in a different direction, with a free to play mobile version of Elden Ring reportedly in the works. 

Elden Ring first launched in early 2022 and has remained in gaming discussions ever since. It won many GOTY awards and many are looking forward to returning to the game for the upcoming expansion. Aside from new main game content, an Elden Ring mobile version is reportedly in development, according to Reuters.

According to the report, a small team is currently working on the mobile version and progress is said to have been ‘slow', so it could be a long time before we see this. It is also claimed that Tencent is behind this version of the game and is looking to make it a free to play experience with microtransactions. This essentially flies in the face of what fans have come to respect From Software for. All of the Souls games are praised for being complete, highly replayable experiences. A free to play version with microtransactions has the potential to be very iffy.

We'll have to wait and see where this goes but it is worth noting that Tencent has also abandoned plenty of projects and given that progress on this idea is going slow, it could end up being cancelled before it ever becomes an official thing. However, I think it is also worth noting that perhaps Reuters doesn't have the expertise to frame this properly, as a mobile version of Elden Ring is very different from a new game set in the Elden Ring universe with different characters, story and gameplay.

KitGuru Says: This would have to be a spin-off rather than an attempt to recreate the game for low-power devices, with microtransactions forced in. That is perhaps the only way this could feasibly work but I still don't think it is the best idea. Then again, it might stand a better chance in certain markets. 

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Resident Evil 3 Remake and Madden 24 head to Game Pass this month https://www.kitguru.net/gaming/matthew-wilson/resident-evil-3-remake-and-madden-24-head-to-game-pass-this-month/ https://www.kitguru.net/gaming/matthew-wilson/resident-evil-3-remake-and-madden-24-head-to-game-pass-this-month/#respond Tue, 06 Feb 2024 14:30:14 +0000 https://www.kitguru.net/?p=647287 There has been a lot of drama around Xbox in recent days, as news broke that Microsoft is considering ditching game exclusives and moving towards multiplatform development. Microsoft hasn't addressed those rumours yet, but while we await an official response, the next batch of Game Pass titles have been announced. Last month's Game Pass additions …

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There has been a lot of drama around Xbox in recent days, as news broke that Microsoft is considering ditching game exclusives and moving towards multiplatform development. Microsoft hasn't addressed those rumours yet, but while we await an official response, the next batch of Game Pass titles have been announced.

Last month's Game Pass additions were headlined by Resident Evil 2 Remake. This month, we're getting Resident Evil 3 Remake. Beyond that, EA's Madden 24 will now be available through EA Play, which is included with all Game Pass Ultimate and Game Pass for PC subscriptions.

The full list of games joining Game Pass over the next couple of weeks can be found below:

  • Train Sim World 4 (Cloud, Console and PC) – February 7th
  • Madden NFL 24 (Console and PC) – February 8th
  • Resident Evil 3 (Cloud, Console and PC) – February 13th
  • A Little To The Left (Cloud, Console and PC) – February 14th
  • Bloodstained: Ritual of the Night (Cloud, Console and PC) – February 14th
  • PlateUp! (Cloud, Console and PC) – February 15th
  • Return to Grace (Cloud, Console and PC) – February 20th

On the 15th of February, two games will leave Game Pass, including Galactic Civilizations III (PC) and Opus: Echo of Starsong (Cloud, Console and PC).

KitGuru Says: What do you all think of this month's Game Pass additions?

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Gigabyte RTX 4070 Ti Super Aero OC Review https://www.kitguru.net/components/graphic-cards/dominic-moass/gigabyte-rtx-4070-ti-super-aero-oc-review/ https://www.kitguru.net/components/graphic-cards/dominic-moass/gigabyte-rtx-4070-ti-super-aero-oc-review/#respond Tue, 06 Feb 2024 13:43:16 +0000 https://www.kitguru.net/?p=647056 It's another 4070 Ti Super with a beautiful white aesthetic - but how good is the cooler?

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It's only been three weeks since we checked out Gigabyte's RTX 4070 Super Aero OC, but today we have the RTX 4070 Ti Super model in for review. Featuring an eye-catching white and silver design, this card also sports a dual-BIOS switch, alongside a factory overclocked core and some subtle RGB lighting. We put it through its paces and find out if it's worth buying.

Watch the video via our VIMEO Channel (Below) or over on YouTube at 2160p HERE


If you're in the market for a new white graphics card, you likely have your eye on a number of Gigabyte's Aero models, and the RTX 4070 Ti Super Aero OC in for review today is certainly a looker. You do pay for the privilege, as we've seen it online anywhere from £850 to £920, but it offers a number of attractive features on top of its gaming performance. We test thermals, acoustics, overclocking and more to find out just how good this card is…

RTX 4090 RTX 4080 Super RTX 4080 RTX 4070 Ti Super RTX 4070 Ti
Process TSMC N4 TSMC N4 TSMC N4 TSMC N4 TSMC N4
SMs 128 80 76 66 60
CUDA Cores 16384 10240 9728 8448 7680
Tensor Cores 512 320 304 264 240
RT Cores 128 80 76 66 60
Texture Units 512 320 304 264 240
ROPs 176 112 112 96 80
GPU Boost Clock 2520 MHz 2550 MHz 2505 MHz 2610 MHz 2610 MHz
Memory Data Rate 21 Gbps 23 Gbps 22.4 Gbps 21 Gbps 21 Gbps
L2 Cache 73729 KB 65536 KB 65536 KB 49152 KB 49152 KB
Total Video Memory 24GB GDDR6X 16GB GDDR6X 16GB GDDR6X 16GB GDDR6X 12GB GDDR6X
Memory Interface 384-bit 256-bit 256-bit 256-bit 192-bit
Memory Bandwidth 1008 GB/Sec 736 GB/Sec 716.8 GB/Sec 672 GB/Sec 504 GB/Sec
TGP 450W 320W 320W 285W 285W

First, a quick spec recap. Unlike the RTX 4070 Ti and RTX 4070 Super which are based on AD104 silicon, the new 4070 Ti Super uses a cut-down AD103 die, measuring 379mm2. The fundamental building blocks are still the same of course, with the RTX 4070 Ti Super offering a total of 66 Streaming Multiprocessors (SMs), each housing 256 CUDA Cores, for a total of 8448. We also find 66 RT cores, 264 Tensor cores, 264 Texture Units, and 96 ROPs.

TSMC's N4 node has Nvidia cranking up the clock speed significantly this generation, with the RTX 4070 Ti Super sporting the same 2610MHz rated boost clock as the 4070 Ti. Gigabyte has increased this to 2655MHz with the Aero OC, but we would expect GPU Boost to push things further still.

The memory configuration is arguably the biggest upgrade over the other xx70 series SKUs. Moving to AD103 means the 4070 Ti Super comes equipped with a 256-bit memory interface, paired with 16GB GDDR6X running at 21Gbps, putting total memory bandwidth at 672 GB/s. L2 cache remains the same as the RTX 4070 Ti, with 49152KB.

Considering the increased core-count, it's interesting that power draw remains the same as the RTX 4070 Ti, with the new Super model still boasting a 285W TGP, and Gigabyte has not increased this out of the box.

Be sure to check out our sponsors store EKWB here

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Crucial gearing up to launch its fastest SSD yet https://www.kitguru.net/components/motherboard/joao-silva/crucial-t705-pcie-5-0-ssd-to-offer-up-to-14-5-gb-s-read-speeds/ https://www.kitguru.net/components/motherboard/joao-silva/crucial-t705-pcie-5-0-ssd-to-offer-up-to-14-5-gb-s-read-speeds/#respond Tue, 06 Feb 2024 11:45:48 +0000 https://www.kitguru.net/?p=647227 Crucial looks to be cooking up its fastest PCIe 5.0 SSD yet, with a new Crucial T705 appearing online, complete with a full spec sheet. The SSD will offer up to 14.5 GB/s read speeds and will come available with a black or white heatsink.  The previous model, the T700, was released last year and …

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Crucial looks to be cooking up its fastest PCIe 5.0 SSD yet, with a new Crucial T705 appearing online, complete with a full spec sheet. The SSD will offer up to 14.5 GB/s read speeds and will come available with a black or white heatsink. 

The previous model, the T700, was released last year and was Crucial's fastest SSD when it launched. It was highly regarded as one of the best M.2 SSDs and received numerous awards, as it was mostly unrivalled by PCIe 4.0 SSDs and because other manufacturers were yet to release their first PCIe 5.0 SSDs. Even so, after other PCIe 5.0 storage drives were released, the T700 maintained its position as a top-performing SSD. However, early indications suggest that the new Crucial T705 and T705 Limited Edition will surpass its predecessor in performance.

Image credit: @momomo_us and Deepblue

Although the datasheet shared by Deepblue for the Crucial T705 does not provide details about the controller, DRAM cache, and endurance, it reveals that the SSD will be available with or without a heatsink and with 1TB, 2TB, or 4TB of storage. The Limited Edition model offers 2TB storage and comes with a white heatsink, as shown by @momomo_us.

The most significant change in the T705 spec sheet is the performance improvement, with data read rates increasing from 12,400 MB/s to 14,500 MB/s, depending on the storage capacity. The sequential write speeds were also improved, with the fastest variants of the T705 going up to 12,700 MB/s. This boost in performance is most likely due to the new controller, which has not been disclosed yet. The cache specs may also contribute to the higher performance, but we can't be sure since the details are unknown.

KitGuru says: Do you already own a PCIe 5.0 SSD? Would you consider getting something like this Crucial T705? 

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Steam Next Fest is live again with over 1000 games for you to try https://www.kitguru.net/gaming/joao-silva/steam-next-fest-is-live-again-with-over-1000-games-for-you-to-try/ https://www.kitguru.net/gaming/joao-silva/steam-next-fest-is-live-again-with-over-1000-games-for-you-to-try/#respond Tue, 06 Feb 2024 10:00:56 +0000 https://www.kitguru.net/?p=647228 The Steam Next Fest is back with hundreds of game demos spread over seven days, and it's the perfect opportunity to discover new games. This event happens three times a year, and it's a chance for gamers to try out upcoming games before their release. The current Steam Next Fest started just yesterday at 6PM …

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The Steam Next Fest is back with hundreds of game demos spread over seven days, and it's the perfect opportunity to discover new games. This event happens three times a year, and it's a chance for gamers to try out upcoming games before their release.

The current Steam Next Fest started just yesterday at 6PM GMT and runs until Monday, February 12th, at the same hour. You'll have around 160 hours to explore and try all the demos you can download and play. Valve has made exploring all the playable demos easier by categorising them on the Steam Next Fest main page. While there, you can also watch developer livestreams that run throughout the week, adding to the excitement.

This year's Steam Next Fest has some intriguing additions, including a demo for Pacific Drive, a unique supernatural survival game where driving is vital to keep yourself alive, and Europa, an extremely pretty Ghibli-inspired open-world adventure. There's also Arco, a “tactical action game” with a lovely pixelated look and a combat system that reminds us of Transistor.

Other games available to try include Stormgate, Lightyear Frontier, Soulmask, Millenia, Dungeonborne, and many more. You can look at all the demos and livestreams of the Steam Next Fest  HERE.

KitGuru says: What games will you try during the Steam Next Fest?

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EA’s Skate will be coming to Steam https://www.kitguru.net/gaming/joao-silva/eas-skate-will-be-coming-to-steam/ https://www.kitguru.net/gaming/joao-silva/eas-skate-will-be-coming-to-steam/#respond Mon, 05 Feb 2024 16:30:10 +0000 https://www.kitguru.net/?p=646958 EA is bringing back Skate this year, with plans to re-launch the series as a free-to-play game. While the game was first announced for consoles, it is also coming to PC and better yet, it will be on Steam.  Skate doesn't have an exact release date yet but EA has announced plans to conduct lots …

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EA is bringing back Skate this year, with plans to re-launch the series as a free-to-play game. While the game was first announced for consoles, it is also coming to PC and better yet, it will be on Steam. 

Skate doesn't have an exact release date yet but EA has announced plans to conduct lots of playtests this year, which fans will be able to sign up to participate in. While this does not confirm a specific release date, it does provide a possible timeline for the game's launch. Fans speculate that the Skate revival may arrive in late 2024 or early 2025 once console testing is complete.

The new Skate game promises to be the most accessible and ambitious entry in the series. Insider Gaming recently stated that Skate would undergo a six-week PC playtest via the EA app starting February 6th. While the playtest is subject to an NDA, leaks may still occur in the following weeks.

There have already been several leaks, including a portfolio of artwork that leaked in July 2023 and a rebuilt version of the entire skate map that leaked in September 2023. Despite these setbacks, the playtests and Steam announcement suggest that the game's launch is still on track.

Discuss on our Facebook page, HERE.

KitGuru says: Are you a fan of the previous Skate titles? Have you been selected for a playtest already?

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MSI’s new beta BIOS brings support for up to 256GB RAM on Intel 600 and 700 series https://www.kitguru.net/components/motherboard/joao-silva/msis-new-beta-bios-brings-support-for-up-to-256gb-ram-on-intel-600-and-700-series/ https://www.kitguru.net/components/motherboard/joao-silva/msis-new-beta-bios-brings-support-for-up-to-256gb-ram-on-intel-600-and-700-series/#respond Mon, 05 Feb 2024 14:45:21 +0000 https://www.kitguru.net/?p=646876 Recently, MSI quietly released an interesting Beta BIOS update for their Intel 700 and 600 chipset motherboards . This new update allows users to expand memory support beyond 192GB, allowing users to install 64GB memory modules for a total of 256GB of memory across four DIMM slots. The BIOS update was spotted by hardware enthusiast …

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Recently, MSI quietly released an interesting Beta BIOS update for their Intel 700 and 600 chipset motherboards . This new update allows users to expand memory support beyond 192GB, allowing users to install 64GB memory modules for a total of 256GB of memory across four DIMM slots.

The BIOS update was spotted by hardware enthusiast chi11eddog, who then tested it on his MSI Z790 Carbon Max WIFI motherboard. The beta BIOS version 7D89v1B1 offers support for up to 256GB of DDR5 memory on Intel-based 700 and 600 mainboards, allowing users to use 64GB of memory per slot on 4-DIMM slot boards.

According to the post's author, there was an old issue where users had to disable “Above 4G/Resizable BAR” to support 256GB configurations on these boards. However, MSI has now corrected it with the latest update to the BIOS, so there's no need to turn off the option anymore.

ASRock had already introduced a similar BIOS update for its motherboards, allowing them to support 256GB memory as well. With more motherboards starting to support 64GB memory modules, it shouldn't take long to see such modules become available on the market.

Discuss on our Facebook page, HERE.

KitGuru says: Would you max out your PC with 256GB of memory if it was affordable? How much RAM do you have currently? 

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Intel Arrow Lake-S CPU spotted with 24 cores and no Hyper Threading https://www.kitguru.net/components/cpu/joao-silva/intel-arrow-lake-s-cpu-spotted-with-24-cores-and-no-hyper-threading/ https://www.kitguru.net/components/cpu/joao-silva/intel-arrow-lake-s-cpu-spotted-with-24-cores-and-no-hyper-threading/#respond Mon, 05 Feb 2024 14:00:17 +0000 https://www.kitguru.net/?p=646875 There's more evidence that Arrow Lake-S CPUs might not have Hyper-Threading. Following previously leaked slides, an entry on Intel test machines with an undisclosed Arrow Lake CPU with 24 cores and 24 threads has been found. Hyper-Threading is a multithreading technique that enables physical cores in Intel CPUs to accomplish two tasks simultaneously, thus serving …

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There's more evidence that Arrow Lake-S CPUs might not have Hyper-Threading. Following previously leaked slides, an entry on Intel test machines with an undisclosed Arrow Lake CPU with 24 cores and 24 threads has been found.

Hyper-Threading is a multithreading technique that enables physical cores in Intel CPUs to accomplish two tasks simultaneously, thus serving as two logical cores. The technology was launched over 20 years ago on Xeon HEDT CPUs. Eventually, the technology found its way onto the mainstream market via the Core series. For over 15 years, Intel Core processors have had this technology, but things are about to change with the upcoming Core Ultra Arrow Lake processors.

According to the Arrow Lake-S CPU spotted by InstLatX64, the upcoming processor series won't feature Hyper-Threading. With 8 P-cores and 16 E-cores, a CPU with Hyper-Threading should have 32 threads, with the 8 P-cores having two threads per core. However, that's not the case, as it shows the chip has 24 threads, making one thread per core and, therefore, no Hyper-Threading.

Moreover, the listing also states that the current engineering prototype operates at 3GHz and does not support AVX512 instructions. Intel Arrow Lake-S processors are expected to be released later this year.

Discuss on our Facebook page, HERE.

KitGuru says: Dropping Hyper Threading would be a significant change. If true, it will be interesting to see comparisons later in the year. 

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Persona 3 Reload becomes biggest ATLUS game on Steam https://www.kitguru.net/desktop-pc/mustafa-mahmoud/persona-3-reload-becomes-biggest-atlus-game-on-steam/ https://www.kitguru.net/desktop-pc/mustafa-mahmoud/persona-3-reload-becomes-biggest-atlus-game-on-steam/#respond Mon, 05 Feb 2024 12:45:25 +0000 https://www.kitguru.net/?p=646969 For decades, the Persona series remained exclusive to Sony’s PlayStation platforms. Back in 2020 however the PS Vita exclusive Persona 4 Golden was remastered for the PC. Since then, many more ATLUS titles have been added to the platform – to great success. Even so, the release of Persona 3 Reload represents the best launch …

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For decades, the Persona series remained exclusive to Sony’s PlayStation platforms. Back in 2020 however the PS Vita exclusive Persona 4 Golden was remastered for the PC. Since then, many more ATLUS titles have been added to the platform – to great success. Even so, the release of Persona 3 Reload represents the best launch for the studio in its history on Steam.

Persona 3 Reload released over the weekend to a great deal of anticipation. Being the first mainline title to launch since the series went multiplatform, the remake has unsurprisingly done very well across the board. Thanks to Steam’s more open policies, we now know that P3R has become the biggest ATLUS game on the platform, with 45,002 concurrent players.

Of course, while this is in no way a record-breaking number of players for Steam as a whole, the figure remains impressive – especially for a single-player title.

For comparison’s sake, the second-most-concurrently-played ATLUS title was Persona 5 Royal (with 35,474 concurrents); followed by the aforementioned Persona 4 Golden (29,984 players) – and bringing up the rear are the two spin offs: P5 Strikers (8,730 concurrents) and P4 Arena Ultimax (7,099 players).

While it’s certainly a full-blown remake, it will be interesting to see just how much larger Persona 6 winds up being when it is eventually announced and released.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the Persona 3 Remake? Is it your favourite way to play the game? Will Persona 6 surpass 100,000 concurrent players? Let us know down below.

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Naughty Dog on TLOU Part III: “There is one more chapter to the story” https://www.kitguru.net/tech-news/mustafa-mahmoud/naughty-dog-on-tlou-part-iii-there-is-one-more-chapter-to-the-story/ https://www.kitguru.net/tech-news/mustafa-mahmoud/naughty-dog-on-tlou-part-iii-there-is-one-more-chapter-to-the-story/#respond Mon, 05 Feb 2024 12:00:35 +0000 https://www.kitguru.net/?p=646971 Shortly following the launch of The Last of Us Part II Remastered, Naughty Dog released Grounded II: Making The Last of Us Part II. The two-hour long documentary holds many revelations within it, but one of the most interesting is the fact that Naughty Dog’s next game is not a sequel to TLOU as many …

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Shortly following the launch of The Last of Us Part II Remastered, Naughty Dog released Grounded II: Making The Last of Us Part II. The two-hour long documentary holds many revelations within it, but one of the most interesting is the fact that Naughty Dog’s next game is not a sequel to TLOU as many expected – though “there is one more chapter to the story.”

Based on previous interviews featuring Neil Druckmann, many fans believed that the team at Naughty Dog have been working on a Last of Us Part III for a while now. According to the man himself however, this is in fact not the case, saying during the documentary (and as transcribed by ResetEra user Mattmo831):

“I did some other interview where someone asked me about The Last of Us, and would there be any more stories or something. I mentioned we have written a story that takes place after Last of Us II that stars Tommy. I hope one day we get to make it. The headlines across the industry were like, ‘Naughty Dog Has Outlined The Last of Us Part III.' And that's actually wrong. It was always a small story, it was never a full title.”

Speaking on this smaller spin-off, Druckmann continued, “At the time, we had higher priorities at Naughty Dog, to fix our pipeline, to fix work-life balance issues. Just based on where we were, I didn't wanna prioritise this story, so that story was shelved. I still believe one day it will see the light of day. I don't know if it'll be a game or a show… TBD.”

All that said, it seems as though a 3rd entry in The Last of Us will happen eventually, with Druckmann revealing that an actual Part III has since been conceptualised, saying:

“I've been thinking about, ‘Is there a concept there?’ And for now years, I haven't been able to find that concept. But recently that's changed. I don't have a story, but I do have that concept, that, to me, is as exciting as I, as exciting as II, is its own thing, yet has this through-line for all 3. So it does feel like there's probably one more chapter to this story.”

The ending of The Last of Us Part II is a bittersweet one, and could certainly serve as the end of the franchise. That said, the best things always come in threes – and so hopefully The Last of Us Part III does eventually come to fruition.

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KitGuru says: What did you think of Part II’s ending? Would you like to see a 3rd game? What would you like it to be about? Let us know down below.

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Neil Druckmann addresses TLOU Part II leaker https://www.kitguru.net/tech-news/mustafa-mahmoud/neil-druckmann-addresses-tlou-part-ii-leaker/ https://www.kitguru.net/tech-news/mustafa-mahmoud/neil-druckmann-addresses-tlou-part-ii-leaker/#respond Mon, 05 Feb 2024 11:15:33 +0000 https://www.kitguru.net/?p=646972 Back in 2020, ahead of the much anticipated launch of Naughty Dog’s The Last of Us Part II, the entirety of the game’s major plot points were released online, marking one of the single biggest leaks for a game in the industry’s history. Though the team of course addressed these leaks at the time, studio …

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Back in 2020, ahead of the much anticipated launch of Naughty Dog’s The Last of Us Part II, the entirety of the game’s major plot points were released online, marking one of the single biggest leaks for a game in the industry’s history. Though the team of course addressed these leaks at the time, studio head and TLOU Part II’s writer and creative director Neil Druckmann has now offered a more candid response.

As part of the recently released documentary on the development of The Last of Us Part II, Neil Druckmann of course featured heavily to discuss all aspects of the game’s development. Speaking on the now infamous leaks which undoubtedly affected the Part II’s reception, Druckmann said (as transcribed by ResetEra user ‘Toriko’):

“It was a traumatic experience for myself and many people. The kind of hate we got because of those leaks will stay with me forever. I can't even describe how angry I was. What damage this person did to us. I want them punished in every sort of way. I wanted to be this villain.”

He continued, ‘This person ended up being in their 20s. They lived with their parents and is a fan. And then when we delayed the game indefinitely this is what they said – “I wanted to force Naughty Dog to release the game. I thought if I put all the videos, eventually they will have to put out the game.”’

Fortunately, it seems as though Druckmann and the team have forgiven the leaker, with him concluding by stating that “releasing was never an option for us. I remember sitting there, sitting in my anger, tears flowing down and thought okay… If anybody should take the lessons from Part 2, It should probably be us. Just let it go.”

Plot leaks aren’t fun at the best of times, and this situation with TLOU Part II was far from fun. That said, it is good to see that Neil Druckmann and the team have been able to move past this event. Hopefully Naughty Dog’s future titles do not suffer from a similar situation.

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KitGuru says: What did you think of the leaks? Did you manage to avoid them? If not, how did it affect your opinion of the game? Let us know down below.

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Capcom reportedly working on 5 separate Resident Evil games https://www.kitguru.net/tech-news/mustafa-mahmoud/capcom-reportedly-working-on-5-separate-resident-evil-games/ https://www.kitguru.net/tech-news/mustafa-mahmoud/capcom-reportedly-working-on-5-separate-resident-evil-games/#respond Mon, 05 Feb 2024 10:30:30 +0000 https://www.kitguru.net/?p=646973 The Resident Evil series is by far Capcom’s biggest, with the decades-long franchise seeing more than 150 million copies sold across its many games. Following its continued success with the likes of Resident Evil Village and RE4 Remake, the publisher is said to currently be working on nearly half a dozen entries in the series. …

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The Resident Evil series is by far Capcom’s biggest, with the decades-long franchise seeing more than 150 million copies sold across its many games. Following its continued success with the likes of Resident Evil Village and RE4 Remake, the publisher is said to currently be working on nearly half a dozen entries in the series.

As reported by known Resident Evil insider DuskGolem (and shared by Reddit user KekanKok), Capcom is said to be working on a whole host of new Resident Evil titles, with the leaker saying:

“I know of 5 RE games in dev right now including RE9”. For context, DuskGolem previously reported on the status of Resident Evil 9, claiming at the time that it has been in development since 2018 and is planned to release some time in 2025 – not only giving it the longest development time of any RE game, but also the biggest budget.

DuskGolem also offered a small tease on one of the games in development, stating that “I got a…big update on a Resident Evil project literally yesterday, and I’m really excited for it. But it won’t be releasing until late 2026 or early 2027 most likely. So to just hold my tongue for now.”

Based on the fact that RE9 is supposedly coming out in 2025, it is unlikely to be the mysterious project that DuskGoldem is referring to. That said, with Capcom claiming that they plan to develop more remakes of their RE titles, the possibilities are nearly endless.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this leak? What game do you think DuskGolem is referring to? What RE title would you like to see get a remake next? Let us know down below.

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Phantom Blade Zero gets new trailer and demo release update https://www.kitguru.net/tech-news/mustafa-mahmoud/phantom-blade-zero-gets-new-trailer-and-demo-release-update/ https://www.kitguru.net/tech-news/mustafa-mahmoud/phantom-blade-zero-gets-new-trailer-and-demo-release-update/#respond Mon, 05 Feb 2024 09:45:28 +0000 https://www.kitguru.net/?p=646970 During Sony’s PlayStation Showcase last year, the console manufacturer showed off a number of new titles, including Phantom Blade Zero – an action heavy experience which features some of the most flashy and bombastic combat seen in a video game. While we have yet to get a release date, a new trailer has dropped for …

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During Sony’s PlayStation Showcase last year, the console manufacturer showed off a number of new titles, including Phantom Blade Zero – an action heavy experience which features some of the most flashy and bombastic combat seen in a video game. While we have yet to get a release date, a new trailer has dropped for the title, promising a demo sometime later this year.

In honour of the Chinese new year, S-GAME – the developers behind Phantom Blade Zero – released a brand new trailer, with the studio’s founder ‘Soulframe Liang’ saying:

“Here it is, a little something to kick start the Year of the Dragon. At the end of the trailer you will find new footage of Phantom Blade Zero—running on PlayStation 5. Yep, you read it right. The game is R-E-A-L real and we are actively working on it! Expect more reveals as well as a playable demo as we plunge deeper into 2024! May you all have the grace and power of the dragon!”

While the trailer itself does feature some gameplay, its focus was on showing off an atmospheric 2D animated scene, giving excited players a look at the tone of the game.

Of course, as mentioned, those who wish to see more from Phantom Blade Zero itself will be able to do so at some point this year, as a demo is planned ahead of release. Hopefully we hear more from it soon – and that the game matches its promises.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the trailer? Will it be able to match the hype? Have you played the previous Phantom Blade games? Let us know down below.

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Bethesda is finally bringing FSR 3 to Starfield https://www.kitguru.net/gaming/joao-silva/bethesda-is-finally-bringing-fsr-3-to-starfield/ https://www.kitguru.net/gaming/joao-silva/bethesda-is-finally-bringing-fsr-3-to-starfield/#respond Mon, 05 Feb 2024 08:55:47 +0000 https://www.kitguru.net/?p=646874 Starfield is finally getting AMD FSR 3 support. Six months on from release, the sci-fi RPG developed by Bethesda will finally support AMD's latest upscaling technology. As we saw with DLSS 3, FSR 3 will first be tested as part of the Starfield beta on Steam, before rolling out to all players a few weeks later...

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Starfield is finally getting AMD FSR 3 support. Six months on from release, the sci-fi RPG developed by Bethesda will finally support AMD's latest upscaling technology. As we saw with DLSS 3, FSR 3 will first be tested as part of the Starfield beta on Steam, before rolling out to all players a few weeks later. 

Last summer, AMD announced that it would be the exclusive PC partner for Starfield, a deal that led to the game launching with support for FSR 2 upscaling. This was somewhat odd at the time as AMD had already launched FSR 3 prior to Starfield's release. Fortunately, the updated feature is finally on the way.

FSR 3 is planned to be introduced to the PC Game Pass version before the end of this month, ahead of the next scheduled update, which should happen sometime in mid-March.

In Starfield, players can, technically, already experience AMD's frame generation technology via HYPR-RX (RSR with frame generation). This allows the use of frame generation (in this case, AMD Fluid Motion Frames) without the need for FSR 3 integration. However, this method only works if you have an AMD GPU and the experience will likely be improved with official FSR 3 support.

Discuss on our Facebook page, HERE.

KitGuru says: Will you be trying out AMD FSR 3 on Starfield?

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Metro: Awakening is an ‘origin story’ coming to VR platforms this year https://www.kitguru.net/gaming/matthew-wilson/metro-awakening-is-an-origin-story-coming-to-vr-platforms-this-year/ https://www.kitguru.net/gaming/matthew-wilson/metro-awakening-is-an-origin-story-coming-to-vr-platforms-this-year/#respond Fri, 02 Feb 2024 17:00:13 +0000 https://www.kitguru.net/?p=646865 Earlier this week, Deep Silver announced plans for a brand new Metro game. While this won't be the next major game in the series from 4A Games, it will be an exciting spin-off, bringing the tense world of Metro to VR for the first time. Metro: Awakening is an origin story, putting players in the …

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Earlier this week, Deep Silver announced plans for a brand new Metro game. While this won't be the next major game in the series from 4A Games, it will be an exciting spin-off, bringing the tense world of Metro to VR for the first time.

Metro: Awakening is an origin story, putting players in the shoes of Serdar, a doctor in the Metro tunnels, searching for medication to treat his wife's illness. The search begins in the tunnels beneath Moscow, with players having to be careful to avoid or fight through mutants. Something that will jump out to fans of the books and games is the fact that author Dmitry Glukhovsky penned the narrative for Metro: Awakening, so it won't feel like an out-of-place spin-off and should be a meaningful single-player Metro adventure.

While the game was first announced as part of a Sony State of Play stream, Metro: Awakening will not be exclusive to the PlayStation VR2 platform, it will be playable across Steam VR, the Meta Quest platform, as well as PlayStation VR2.

The game doesn't have a final release date yet but it is due to come out later this year. The game is being developed by Vertigo Games, the studio that also produced Arizona Sunshine.

Discuss on our Facebook page, HERE.

KitGuru Says: Metro seems like a perfect fit for a VR game. I'm expecting the playthrough to be very tense, similarly to Half-Life: Alyx. Will any of you be picking up Metro: Awakening when it drops later this year?

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Palworld had the biggest launch ever for a third-party Game Pass title https://www.kitguru.net/gaming/joao-silva/palworld-had-the-biggest-launch-ever-for-a-third-party-game-pass-title/ https://www.kitguru.net/gaming/joao-silva/palworld-had-the-biggest-launch-ever-for-a-third-party-game-pass-title/#respond Fri, 02 Feb 2024 15:00:23 +0000 https://www.kitguru.net/?p=646747 Palworld has taken the gaming world by storm since its debut earlier this month. It has become the largest third-party Game Pass launch in just ten days, reaching over 7 million players across Xbox consoles, PC and the cloud. The Steam version of Palworld is a few updates ahead of the Xbox version (Microsoft Store …

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Palworld has taken the gaming world by storm since its debut earlier this month. It has become the largest third-party Game Pass launch in just ten days, reaching over 7 million players across Xbox consoles, PC and the cloud.

The Steam version of Palworld is a few updates ahead of the Xbox version (Microsoft Store version included). Even so, the game already has over 7 million players on Microsoft's gaming platform, with a peak of nearly 3 million daily active users.

PocketPair is refining the experience before a full 1.0 release and actively listening to player input. Cross-play is one of the most popular requests from fans, and the team is working towards making it a reality. Xbox is providing support to Pocketpair to improve the Xbox version of the game, as well as technical assistance in enabling dedicated servers, optimising GPU and RAM usage, and expediting accessibility updates.

Palworld is available via the Game Preview program on the Xbox Series X|S, Xbox One, and Windows PC. The game is accessible to Xbox Game Pass and PC Game Pass subscribers, as well as Xbox Cloud Gaming (Beta) users with an Xbox Game Pass Ultimate subscription.

Discuss on our Facebook page, HERE.

KitGuru says: Have you already tried Palworld? Which version of the game did you play?

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Dave the Diver is coming to PS5 and PS4 in April, Godzilla DLC launching in May https://www.kitguru.net/gaming/joao-silva/dave-the-diver-is-coming-to-ps5-and-ps4-in-april-godzilla-dlc-launching-in-may/ https://www.kitguru.net/gaming/joao-silva/dave-the-diver-is-coming-to-ps5-and-ps4-in-april-godzilla-dlc-launching-in-may/#respond Fri, 02 Feb 2024 14:15:07 +0000 https://www.kitguru.net/?p=646749 Dave the Diver, one of 2023's most renowned games, will be available for PlayStation 4 and PlayStation 5 in April. Mintrocket also revealed that a free Godzilla DLC titled “King of the Monsters” will be released in May. The game is a mash-up of adventure, exploration, management, and life simulation components, with you fishing by …

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Dave the Diver, one of 2023's most renowned games, will be available for PlayStation 4 and PlayStation 5 in April. Mintrocket also revealed that a free Godzilla DLC titled “King of the Monsters” will be released in May.

The game is a mash-up of adventure, exploration, management, and life simulation components, with you fishing by day and serving sushi at night. However, it also includes several side activities, such as farming, photography, seahorse racing, and card collecting. To improve fighting and fishing on the PlayStation 5, it will feature the DualSense controller's haptic feedback and adjustable triggers.

But there's more. Besides the base game, the developer is also working on a free DLC featuring none other than the King of Monsters, Godzilla. This DLC will be launched in May on all platforms where the game is available, presenting even more dangers hiding in the deep blue.

Dave the Diver is already available on PC, Mac, and Switch. The game sits at a whopping 90 OpenCritic score, with 100% of critics recommending the game.

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KitGuru says: Have you already played Dave the Diver? Do you plan to, or will you wait for the DLC before trying it out?

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Age of Empires developers to reveal 2024 roadmap https://www.kitguru.net/gaming/joao-silva/age-of-empires-developers-to-reveal-2024-roadmap/ https://www.kitguru.net/gaming/joao-silva/age-of-empires-developers-to-reveal-2024-roadmap/#respond Fri, 02 Feb 2024 13:30:15 +0000 https://www.kitguru.net/?p=646748 The start of a new year is always exciting, filled with opportunities to reset, evaluate, and plan for the future. And for the Age of Empires team, 2024 is shaping up to be a big year. Rather than create a single blog post with all the news, the team has decided to host an event …

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The start of a new year is always exciting, filled with opportunities to reset, evaluate, and plan for the future. And for the Age of Empires team, 2024 is shaping up to be a big year. Rather than create a single blog post with all the news, the team has decided to host an event called “New Year, New Age” on February 23rd at 10:00 a.m. PT (1:00 p.m. ET / 18:00 UTC). During this event, they'll share everything in store for the Age of Empires series in 2024.

In the event, the Age of Empires team will provide updates on some of the most anticipated releases of the year, including Age of Mythology: Retold and Age of Empires Mobile. And if you're wondering what's next for the games in the series that are already available, new content is also coming to those titles.

TiMi Studios, which is developing Age of Empires Mobile, will give fans a behind-the-scenes look at the upcoming game. In addition to showing gameplay, the developer will also share how it's designing the new mobile game for both new and old fans. Moreover, the team working on Age of Mythology: Retold will give us a new look at the game, including returning legendary monsters.

For Age of Empires II: Definitive Edition, they'll introduce a new campaign-focused expansion and provide an in-depth look at unique gameplay. Then, there's Age of Empires III: Definitive Edition, which will get a new DLC with additional civilizations. Lastly, for Age of Empires IV, the team will announce the upcoming season and a new in-game reward.

Discuss on our Facebook page, HERE.

KitGuru says: Are you a fan of the Age of Empires franchise? Which game do you prefer? 

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Like a Dragon: Infinite Wealth ships over 1 million copies in a week https://www.kitguru.net/tech-news/mustafa-mahmoud/like-a-dragon-infinite-wealth-ships-over-1-million-copies-in-a-week/ https://www.kitguru.net/tech-news/mustafa-mahmoud/like-a-dragon-infinite-wealth-ships-over-1-million-copies-in-a-week/#respond Fri, 02 Feb 2024 12:45:13 +0000 https://www.kitguru.net/?p=646768 Like a Dragon: Infinite Wealth is the latest mainline entry in the long-running Yakuza (now Like a Dragon) franchise. Though it was originally a rather niche series, the Yakuza games have seen a strong and rapid growth over the past generation – with Infinite Wealth having managed to ship an impressive 1 million copies in …

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Like a Dragon: Infinite Wealth is the latest mainline entry in the long-running Yakuza (now Like a Dragon) franchise. Though it was originally a rather niche series, the Yakuza games have seen a strong and rapid growth over the past generation – with Infinite Wealth having managed to ship an impressive 1 million copies in just a week.

Making the announcement on Twitter, the team behind the Like a Dragon series – RGG Studio – said “Like a Dragon: Infinite Wealth 1 Million Units Shipped Globally. We are incredibly grateful to all our friends around the world for their support. Thank you.”

For context, the previous mainline entry in the series – 2020’s Yakuza: Like a Dragon – took almost 3 years to sell 1.8 million copies.

Considering the fact that Infinite Wealth achieved over half of this in just one week suggests that the latest title could wind up being the best-selling entry in the franchise’s nearly two-decade-long history.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Infinite wealth? Are you one of the 1 million? How long do you think it’ll take to reach 2 million? Let us know down below.

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Hi-FI RUSH all-but-confirmed to be coming to PS5 and Switch https://www.kitguru.net/tech-news/mustafa-mahmoud/hi-fi-rush-all-but-confirmed-to-be-coming-to-ps5-and-switch/ https://www.kitguru.net/tech-news/mustafa-mahmoud/hi-fi-rush-all-but-confirmed-to-be-coming-to-ps5-and-switch/#respond Fri, 02 Feb 2024 11:30:37 +0000 https://www.kitguru.net/?p=646766 In recent weeks we have heard a great deal about Microsoft and their alleged plans to adopt a more multi-platform approach with their games. This was followed up by an update to Xbox exclusive Hi-Fi RUSH which seemed to suggest that the game would be coming to PlayStation. Now, thanks to dataminers, a PS5 and …

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In recent weeks we have heard a great deal about Microsoft and their alleged plans to adopt a more multi-platform approach with their games. This was followed up by an update to Xbox exclusive Hi-Fi RUSH which seemed to suggest that the game would be coming to PlayStation. Now, thanks to dataminers, a PS5 and Nintendo Switch release is all-but-confirmed.

Last week, we reported on the 1st anniversary update for Hi-Fi RUSH, which – among other things – added support for Sony’s DualSense controller and adaptive triggers.

Adding further fuel to the multiplatform fire, dataminers have discovered that – in a similar way to how Steam, EGS and Xbox versions of the game have their own unique exclusive T-shirt – new texture files have been added pertaining to the PlayStation 5 and Nintendo Switch.

If it wasn’t already pretty much confirmed that Hi-Fi RUSH is set to come to other platforms, this latest discovery alone would be evidence enough. Hopefully an official announcement will soon be on its way.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Hi-Fi RUSH? Is it an appropriate title to have a multi-platform release? What other exclusives would you like to see come to PlayStation/Switch? Let us know down below.

 

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Dreams PC and PS5 ports were “ready to ship” before being cancelled https://www.kitguru.net/tech-news/mustafa-mahmoud/dreams-pc-and-ps5-ports-were-ready-to-ship-before-being-cancelled/ https://www.kitguru.net/tech-news/mustafa-mahmoud/dreams-pc-and-ps5-ports-were-ready-to-ship-before-being-cancelled/#respond Fri, 02 Feb 2024 10:45:35 +0000 https://www.kitguru.net/?p=646767 First shown off all the way back in 2013, Media Molecule’s Dreams served as one of the most interesting first-party PlayStation titles in recent memory. The community-driven game creation toolkit had seen a great deal of post-launch support following Dreams’ release in early 2020. Unfortunately, in April of last year it was announced that support …

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First shown off all the way back in 2013, Media Molecule’s Dreams served as one of the most interesting first-party PlayStation titles in recent memory. The community-driven game creation toolkit had seen a great deal of post-launch support following Dreams’ release in early 2020. Unfortunately, in April of last year it was announced that support for the game was ending – with reports now claiming that a PS5 and PC version was planned prior to its cancellation.

As claimed by known console hacker and dataminer Lance McDonald (and reported by GameInfinitus), prior to its end-of-life, a PC port of Media Molecule’s Dreams was in the works. Additionally, a PS5 upgrade was also planned, and was said to come with mouse and keyboard support alongside some form of ray-tracing.

Apparently, these ports were quite far along in development, with the PC version in particular said to have “already been finished”. According to McDonald, both ports were unfortunately cancelled following a round of lay-offs at Media Molecule last year – meaning Dreams will forever remain gimped by its PS4/PSVR1 limitations.

As a massive fan of Media Molecule and Dreams in particular, the reveal that a PS5 and PC version was in the works but ultimately cancelled stings quite a bit. Unfortunately, Dreams will never realise its true potential.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this report? Would you have liked to see Dreams come to PC? Could the game have gotten a second chance at life and success? Let us know down below.

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Final Fantasy VII Rebirth file size revealed https://www.kitguru.net/tech-news/mustafa-mahmoud/final-fantasy-vii-rebirth-file-size-revealed/ https://www.kitguru.net/tech-news/mustafa-mahmoud/final-fantasy-vii-rebirth-file-size-revealed/#respond Fri, 02 Feb 2024 10:00:33 +0000 https://www.kitguru.net/?p=646769 One of the biggest marketing points for the upcoming second part of the Final Fantasy VII Remake – FFVII Rebirth – is the fact that (as was the case with the PS1 original), Final Fantasy VII Rebirth will be released on two discs due to its sheer size. Now, with less than a month to …

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One of the biggest marketing points for the upcoming second part of the Final Fantasy VII Remake – FFVII Rebirth – is the fact that (as was the case with the PS1 original), Final Fantasy VII Rebirth will be released on two discs due to its sheer size. Now, with less than a month to go, the game’s total file size has been revealed.

As reported by the PSN tracker ‘PlayStation Game Size’, the upcoming Final Fantasy VII Rebirth will require a rather hefty 145.25GB of SSD space. With many 9th-gen titles releasing on Blu-Ray discs with a maximum of 100GB of available space, it makes sense that Square Enix have decided to ship the game on two discs.

That said, we have seen a whole host of titles even larger than 150GB shipping on a single disc – with the rest of the data needing to be downloaded instead.

While it will certainly cost Square Enix more to produce these Final Fantasy VII Rebirth copies, it is encouraging to see the team wanting to ensure the full game is available to install offline.

Discuss on our Facebook page HERE.

KitGuru says: Are you excited for FFVIIR? What size is the biggest game currently installed on your device? Let us know down below.

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Intel Bartlett Lake-S to extend the LGA 1700 socket through another generation https://www.kitguru.net/components/cpu/joao-silva/intel-bartlett-lake-s-to-extend-the-lga-1700-socket-through-another-generation/ https://www.kitguru.net/components/cpu/joao-silva/intel-bartlett-lake-s-to-extend-the-lga-1700-socket-through-another-generation/#respond Thu, 01 Feb 2024 16:49:06 +0000 https://www.kitguru.net/?p=646682 When most thought that Intel was done with the LGA 1700 socket after launching the Raptor Lake Refresh (14th Gen), a new report suggests that might not be the case. It seems Intel will extend the LGA 1700 socket for yet another generation that will coexist with Arrow Lake-S. This new platform will be named …

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When most thought that Intel was done with the LGA 1700 socket after launching the Raptor Lake Refresh (14th Gen), a new report suggests that might not be the case. It seems Intel will extend the LGA 1700 socket for yet another generation that will coexist with Arrow Lake-S. This new platform will be named Bartlett Lake-S.

Red Gaming Tech has reported that Intel is working on a cost-effective series of Bartlett Lake-S CPUs to refresh its Raptor Lake CPUs for the LGA-1700 socket. That would match what AMD has been doing with the Ryzen 5000 series, which is still actively receiving new SKUs, including the Ryzen 5700X3D and 5000GT series.

This demonstrates that customers are still interested in older platforms, even six years after being introduced. However, AMD's newer AM5 architecture no longer supports previous DDR4 memory, instead focusing solely on DDR5. On the other hand, Intel's LGA-1700 platform supports both memory types, but the company has been steadily encouraging customers to upgrade to DDR5.

Intel's Bartlett Lake-S processors are rumoured to use improved Raptor Lake technology. Although there is little information available about SKU configurations, it is speculated that Bartlett Lake-S will be Intel's last push for the LGA1700 socket as the company moves on to the LGA-1851 socket, which will debut with Arrow Lake-S. As such, there's a good chance that these will be the last Intel desktop CPUs to support DDR4 memory.

Once the LGA-1851 platform is introduced, Intel may consider keeping the existing 14th Gen Core series at lower prices. Therefore, the specific product positioning remains unknown. Similarly, there is a nomenclature problem, as the company has previously replaced its Core i-branding with Core Ultra, which is already in place for laptop processors and will soon begin being used for desktop CPU branding.

Discuss on our Facebook page, HERE.

KitGuru says: Do you think Intel should extend the duration of its platforms, similar to what AMD is doing?

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PS4 horror hit ‘Until Dawn’ is getting a UE5 remake for PC and PS5 https://www.kitguru.net/gaming/matthew-wilson/ps4-horror-hit-until-dawn-is-getting-a-ue5-remake-for-pc-and-ps5/ https://www.kitguru.net/gaming/matthew-wilson/ps4-horror-hit-until-dawn-is-getting-a-ue5-remake-for-pc-and-ps5/#respond Thu, 01 Feb 2024 15:30:19 +0000 https://www.kitguru.net/?p=646739 Supermassive Games had its first major hit back in 2015 with the PS4 exclusive, Until Dawn. Now almost nine years later, we're getting a remake, but this time, it will be landed on PC alongside PlayStation.  If you never had the opportunity to play Until Dawn on PS4, you'll seen be able to pick it …

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Supermassive Games had its first major hit back in 2015 with the PS4 exclusive, Until Dawn. Now almost nine years later, we're getting a remake, but this time, it will be landed on PC alongside PlayStation. 

If you never had the opportunity to play Until Dawn on PS4, you'll seen be able to pick it up in new and improved form on PC or PS5. The remake was officially announced last night and we already have a decent amount of insight into some of the bigger changes on the way.

The original game played out like a slasher film, with fixed camera angles that in some ways helped maintain suspense during scenes. The remake will drop this in favour of a third-person camera, something that could end up being slightly controversial but we'll have to wait and see what it plays like for ourselves.

The game will also include new interactions and an expanded narrative that aims to dive deeper into certain emotional connections and flesh out the characters a bit more.

The Until Dawn remake is being developed by Ballistic Moon rather than Supermassive Games. It is being made with Unreal Engine 5.

Discuss on our Facebook page, HERE.

KitGuru Says: I loved the original Until Dawn and have often thought about replaying it. We'll be hearing more about this remake later this year, so hopefully we'll get some release date news at that point. 

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A Final Fantasy 7 Rebirth demo may be just around the corner https://www.kitguru.net/gaming/matthew-wilson/a-final-fantasy-7-rebirth-demo-may-be-just-around-the-corner/ https://www.kitguru.net/gaming/matthew-wilson/a-final-fantasy-7-rebirth-demo-may-be-just-around-the-corner/#respond Thu, 01 Feb 2024 14:45:17 +0000 https://www.kitguru.net/?p=646734 While we expected to get a good look at Final Fantasy VII Rebirth during last night's State of Play stream, it would seem that Sony wants to give the game a bit more of an exclusive spotlight. At the end of last night's stream, Sony announced plans for a second State of Play for next …

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While we expected to get a good look at Final Fantasy VII Rebirth during last night's State of Play stream, it would seem that Sony wants to give the game a bit more of an exclusive spotlight. At the end of last night's stream, Sony announced plans for a second State of Play for next week, focusing entirely on Square Enix's follow-up to Final Fantasy VII Remake. 

On the 6th of February, Sony will go live with State of Play once again, this time with a show entirely focused on Final Fantasy VII Rebirth. We're promised an “extensive look” at the game. During Sony's Final Fantasy 16-focused State of Play last year, we were treated to an early demo of the game. With Final Fantasy VII Rebirth being another major PS5 exclusive, we may see something similar happen here.

Final Fantasy VII Rebirth is launching as a PS5 exclusive, much like the first game, Final Fantasy VII Remake. The original Remake was exclusive to Sony's PlayStation platform for around two years before finally making its way to PC, but even then, it ended up launching as an Epic Games Store exclusive, a move that is rarely popular as the majority of PC gamers prefer to use Steam. While the game did end up coming to PC, it did not make its way over to Xbox.

Final Fantasy VII Rebirth will hopefully have a quicker turnaround when it comes to launching on other platforms. Expanding its platform support to boost sales is going to be a focus for Square Enix this year and we're already seeing it begin to come to fruition with the announcements of Final Fantasy 14 and Visions of Mana for Xbox.

Discuss on our Facebook page, HERE.

KitGuru Says: Final Fantasy VII Remake ended up being my favourite game in the franchise, in large part thanks to its new combat system. With Rebirth, we'll be exploring even more of the map, going beyond Midgar, which will certainly be a big hook for long-time fans moving into the sequel. 

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Foamstars is launching on to PlayStation Plus this month https://www.kitguru.net/gaming/matthew-wilson/foamstars-is-launching-on-to-playstation-plus-this-month/ https://www.kitguru.net/gaming/matthew-wilson/foamstars-is-launching-on-to-playstation-plus-this-month/#respond Thu, 01 Feb 2024 13:15:28 +0000 https://www.kitguru.net/?p=646720 We've entered a new month which means it is time for a new PlayStation Plus update. For February, PS+ Essential subscribers can expect three new games, including Square Enix's new Splatoon-inspired shooter, Foamstars. Foamstars was announced during a PlayStation Showcase last year as one of Sony's major upcoming live service games for PS5. While Nintendo's …

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We've entered a new month which means it is time for a new PlayStation Plus update. For February, PS+ Essential subscribers can expect three new games, including Square Enix's new Splatoon-inspired shooter, Foamstars.

Foamstars was announced during a PlayStation Showcase last year as one of Sony's major upcoming live service games for PS5. While Nintendo's shooter, Splatoon, has players running around with paint guns, Square Enix's Foamstars replaces this with colourful foam and takes on more of an anime aesthetic. The game will be launching day-one into PS+, likely in hopes of attracting millions of players swiftly, just as Rocket League did back in the day.

The second game joining the PS+ Essential library this month is Rollerdrome, a highly-praised indie game from Roll7, combining fast movement and fluid motion with visceral combat. It is a shooter-skater hybrid and is pretty unique in the shooter space.

The final game coming to PS+ this month is Steelrising, a PS5-only title set in an alternate history verion of Paris, in which the French Revolution was suppressed by a robotic army.

Subscribers will get a bonus perk this month too, with a new Fall Guys Icons Pack, offering skins for characters like Ratchet, Clank and Aloy. If you happen to be a PS+ Premium or Deluxe member, you'll also get access to a two-hour free trial for Marvel's Spider-Man 2.

All of these new PS+ games and perks will be available to claim starting on the 6th of February.

Discuss on our Facebook page, HERE.

KitGuru Says: What do you all think of the February PS+ line-up?

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Scythe launches new generation of Mugen CPU coolers https://www.kitguru.net/components/cpu/joao-silva/scythe-launches-new-generation-of-mugen-cpu-coolers/ https://www.kitguru.net/components/cpu/joao-silva/scythe-launches-new-generation-of-mugen-cpu-coolers/#respond Thu, 01 Feb 2024 12:15:13 +0000 https://www.kitguru.net/?p=646683 Scythe is updating the Mugen series with a new set of coolers. The new Mugen 6 series will include two models: the Mugen 6 (SCMG-6000) in silver with a single fan and the Mugen 6 Dual Fan Black Edition, sporting an all-black look with dual fans. The Scythe Mugen 6 and Mugen 6 Black Edition …

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Scythe is updating the Mugen series with a new set of coolers. The new Mugen 6 series will include two models: the Mugen 6 (SCMG-6000) in silver with a single fan and the Mugen 6 Dual Fan Black Edition, sporting an all-black look with dual fans.

The Scythe Mugen 6 and Mugen 6 Black Edition CPU coolers include a 6-heat pipe design, a sleek black E-coating, and a sophisticated H.P.M.S. V mounting system to make installation easier. Furthermore, it employs an Offset Zero-Interference design for increasing compatibility across several platforms.

Both versions have Wonder Tornado 120 PWM fans (1 for the SCMG-6000, two for the SCMG-6000DBE), with a frame optimised for static pressure. They have a variable rotation speed of 350 ± 200 rpm to 2,000 ± 10% rpm, allowing them to move up to 60.29 CFM of air at a maximum noise level of 26.88.8 dBA. The static pressure varies from 0.49 to 24.03 Pa (0.05 to 2.45 mmH2O). The Mugen 6 is 132mm wide, 106mm deep, and 154.5mm tall, weighing 1.013kg. The Mugen 6 Black Edition is 132mm wide, 132mm deep, 154.5mm tall, and weighs 1.197kg.

These coolers are compatible with the Intel LGA2066/2011 (V3)/1700/1200/115x platforms and AMD AM5 and AM4 sockets. Each product comes with 1g of thermal grease and an application spatula, and a Y-shaped cable is also provided for the dual-fan model for connecting the fans.

Discuss on our Facebook page, HERE.

KitGuru says: Have you ever owned a Scythe Mugen CPU cooler? Would you consider getting the updated version? If so, which model would you prefer?

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Brothers: A Tale of Two Sons Remake PC system requirements announced https://www.kitguru.net/gaming/joao-silva/brothers-a-tale-of-two-sons-remake-pc-system-requirements-announced/ https://www.kitguru.net/gaming/joao-silva/brothers-a-tale-of-two-sons-remake-pc-system-requirements-announced/#respond Thu, 01 Feb 2024 11:30:11 +0000 https://www.kitguru.net/?p=646681 505 Games has recently unveiled the official PC system requirements for the upcoming Brothers: A Tale of Two Sons Remake. Additionally, the publisher has released a gameplay trailer, showing us a bit more of the upcoming title. The gameplay trailer shows segments of the game, some of which you might remember if you played the …

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505 Games has recently unveiled the official PC system requirements for the upcoming Brothers: A Tale of Two Sons Remake. Additionally, the publisher has released a gameplay trailer, showing us a bit more of the upcoming title.

The gameplay trailer shows segments of the game, some of which you might remember if you played the original. Although it's named a remake, the gameplay looks quite similar. Still, the new visuals are miles ahead of the original. Besides the new 3D models and textures, some parts of the levels were also redesigned to make them look better.

To run Brothers: A Tale of Two Sons Remake, PC players will need an Intel Core i7-6700 or an AMD Ryzen 5 1500X processor with 8GB of RAM and an Nvidia GeForce GTX 1650 or better. However, 505 Games recommends using an Intel Core i7-10700 or an AMD Ryzen 7 3700X processor with 16GB of RAM and either an Nvidia RTX 2060 Super or an AMD Radeon RX 5700 graphics card. The detailed system requirements can be found below:

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-6700 (4 * 3400), AMD Ryzen 5 1500X (4 * 3500)
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX1650 GPU with 8 GB Dedicated RAM
  • DirectX: Version 11
  • Storage: 35 GB available space

RECOMMENDED:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-10700 (8 * 2900), AMD Ryzen 7 3700X (8 * 3600) or equivalent
  • Memory: 16 GB RAM
  • Graphics: Geforce RTX 2060 Super (6144 MB), Radeon RX 5700 (8192 MB)
  • DirectX: Version 12
  • Storage: 35 GB available space

Brothers: A Tale of Two Sons Remake will be available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store. The game will be released on February 28th.

Discuss on our Facebook page, HERE.

KitGuru says: Did you play the original Brothers: A Tale of Two Sons? Do you think the increased graphic fidelity improves the game or makes it lose its charm?

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Former Volition Studio veterans form new studio, will co-develop Clockwork Revolution https://www.kitguru.net/gaming/matthew-wilson/former-volition-studio-veterans-form-new-studio-will-co-develop-clockwork-revolution/ https://www.kitguru.net/gaming/matthew-wilson/former-volition-studio-veterans-form-new-studio-will-co-develop-clockwork-revolution/#respond Thu, 01 Feb 2024 11:01:04 +0000 https://www.kitguru.net/?p=646709 Last year, Embracer Group officially shut down Volition, a long-running studio best known for the Saints Row games. Now, a group of former Volition developers have banded together to start up a new studio, known as Shapeshifter Games.  Shapeshifter Games is founded by former Volition veterans. The new studio won't be embarking on any solo …

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Last year, Embracer Group officially shut down Volition, a long-running studio best known for the Saints Row games. Now, a group of former Volition developers have banded together to start up a new studio, known as Shapeshifter Games. 

Shapeshifter Games is founded by former Volition veterans. The new studio won't be embarking on any solo projects just yet, beginning life as a co-development studio. The team's first project is already on the books too – they'll be teaming up with InXile Entertainment to help produce their next big RPG, Clockwork Revolution.

It turns out this has been in the works for quite some time already. In its own statement, InXile noted that after Volition closed, some of their team, plus some Xbox leads, flew to Illinois, where Volition was based, and began discussing the idea of co-developing on their new game.

Clockwork Revolution is a big game for InXile, moving on from the CRPG genre the studio is primarily known for. Clockwork Revolution in many ways appears to be a next-gen successor to BioShock Infinite, set in a Steampunk world that carries a similar vibe to the city in BioShock Infinite.

Clockwork Revolution was announced last year but we do not have a release date yet. The game will be launching for PC and Xbox Series X/S when it does eventually arrive.

Discuss on our Facebook page, HERE.

KitGuru Says: Microsoft has worked with co-development studios on many projects over the years. The other big on-going example of this is Perfect Dark, which has Crystal Dynamics on-board as a support studio. 

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